• HOME
  • PEOPLE
  • RESEARCH
    • CHARGE
    • COMFORT
    • DISRUPT
    • IMPACT
    • REACT
    • RECESS
    • SIDEKICK
    • Social Media and Dementia Prevention Research
    • Social Media and Youth Mental Health
    • Social Robot Usability
  • PUBLICATIONS
  • GET INVOLVED
  NEST Lab
  • HOME
  • PEOPLE
  • RESEARCH
    • CHARGE
    • COMFORT
    • DISRUPT
    • IMPACT
    • REACT
    • RECESS
    • SIDEKICK
    • Social Media and Dementia Prevention Research
    • Social Media and Youth Mental Health
    • Social Robot Usability
  • PUBLICATIONS
  • GET INVOLVED

Social Robot Usability​

Intergenerational Determinants of

​Social Robot Usability 
This project aims to investigate key usability factors for social robots in children, adults and older adults and determine how goals and methods of interaction change over the lifespan and in different group contexts.  
Why is this research important?

End users are often excluded from the development process for social robots. We aim to explore how people interact with social robots to inform user-centred designs for real-world application.

​
Who can participate?

Child only sessions: Children aged 8-12
Intergenerational sessions: Children aged 8-18, adults 19+, older adults welcome!



What does this study involve?

Participants will be asked to engage with three different robots, followed by an interview about their experience. 
Picture
There will also be brief questions about expectations and satisfaction. You may take part in a child only session, or an intergenerational session with children and adults participating.  

We're Recruiting!

This study is being led by Mallorie Tam, Research Project Manager in the NEST Lab. To participate, email [email protected]

Funders

We are proud to have received funding for this project from the following organizations
Picture
Picture
Picture

​© 2025 The Neuroscience, Engagement and Smart Tech Lab

  • HOME
  • PEOPLE
  • RESEARCH
    • CHARGE
    • COMFORT
    • DISRUPT
    • IMPACT
    • REACT
    • RECESS
    • SIDEKICK
    • Social Media and Dementia Prevention Research
    • Social Media and Youth Mental Health
    • Social Robot Usability
  • PUBLICATIONS
  • GET INVOLVED